Fully enjoyable
This is my third time writing reviews for this game, and I would say after 2 major updates, all the bugs for me have been fixed and I am now fully enjoying the game!
This game is a mix of resource management and puzzle, both genre I enjoy a lot. You have to figure out how to place each monster so that they benefit from others. Sometimes you sacrifice some customers to make more important ones happy. So for sure this is not a no brainer if you want to do well. As you progress, you unlock more cool decors and new monsters, and hotel grow grander. Thats very satisfying :)
As of the wait time being too long as mentioned by another review, sure the guests usually take 1.5 hour to check out, which seems quite long. However, if you want to fully utilize in game mechanism to gain max advantage without using diamond, you need to check back from time to time. Like 15 minutes after the "dumpster" is ready, then you can get rid of some guests to bring new one and boost your vip, or 10 minutes later you guest will want a toilet paper which will give you the last heart you need. So I definitely think the timing is good. If guests stay shorter, I will have to readjust my strategy.
Now my only complaint: after satisfying the inspector 5 times, max guest happiness get raised 5 points higher, making it more difficult to earn their reward. For this reason I deliberately dont treat inspectors. It feels more like a punishment than reward. Can we not keep raising the bar? I feels like 40 max is already difficult enough!
Taoyingying321 about
Monster Hotel, v1.3.0